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Old Nov 13, 2008, 06:39 AM // 06:39   #61
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Quote:
Originally Posted by Mister_Smiley View Post
some change to survive so that character that where not around when it was introduced can get it.
OMG if they do that I'll be SO happy. It would mean my main title hunter would NOT have to max Kurzick or Wisdom or Treasure for GWAMM!

But it's likely not gonna happen... So they better make Kurzick/Luxon max title attainable in a normal way more easily. Or sweet/drunk/party cheaper.
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Old Nov 13, 2008, 06:41 AM // 06:41   #62
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You know what I would like? Being able to restart the Survivor title if you die, instead of never being able to do it.
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Old Nov 13, 2008, 06:50 AM // 06:50   #63
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I would like for the drunk, party and sweet tooth to be deleted from the game. They are not accomplishments and promote giving titles to ebayers.
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Old Nov 13, 2008, 06:56 AM // 06:56   #64
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chest at the end of a vanq. dungeon-reward like. in proph/factions make drops from these chests inscribable....exp and meager amount of gold is not worth vanqing.
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Old Nov 13, 2008, 06:59 AM // 06:59   #65
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7 heroes would be awesome. If not, then more choice in henchmen.

Agree with gremlin on making grinding more of a pleasant experience.

Random ideas (that will probably never happen):

-After you vanquish an area, everyone gains the ability to run 100% faster (to help with carto titles)

-An exp title? We have almost pure gold titles (party) .. so why not exp. If not a title, make it possible to trade exp (or skill points) for items.

-Each time you max a title, you get a special customized item that is related to that title, and you can also reset the title at any time.
(For example, when you get "Protector of Elona" you get an item that increases the chance of golds dropping by x times in NM only for x amt of time, they could come up with better ideas.)

-Invent a new (elite) dungeon. You can only enter if you have koabd title. Each rank gives you the ability to progress 1 floor down. Some rewards for quests and drops cannot be found anywhere else in the game.
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Old Nov 13, 2008, 07:08 AM // 07:08   #66
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They won't be adding new items, that's for sure.

And they won't be banning all the QQers of Guru after the update goes live. I asked.
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Old Nov 13, 2008, 07:29 AM // 07:29   #67
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Dream on kids. Prepare to be disappointed.
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Old Nov 13, 2008, 07:42 AM // 07:42   #68
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Default Update - Thursday, November 13, 2008

Quote:
Originally Posted by Update - Thursday, November 13, 2008
Removed all titles.
Removed loot scaling.
Item drops are no longer scaled according to party size.

Filler.
Longest
Update
Notes
Ever.

Xunlai Market

A new trading town has been added to the Battle Isles, the Xunlai Market.

Description of new trading system, the Xunlai Market and their associated NPCs.

Xunlai Market list replaces "trade" portion of Party search. Party search can now retrieve lists from the Xunlai Market from any outpost. Character limit in Party Search increased. Search feature added for Party Search to enable players to locate items for sale in the Xunlai Market. Upon successful invitation to a seller's party, a player will be transported to the Xunlai Market from their current location to complete the transaction.

Blah, Blah, Blah.
Filler goes here.
I intend to wait and see what happens. I do not anticipate anything quoted above to come to pass.

Last edited by MisterB; Nov 13, 2008 at 07:45 AM // 07:45..
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Old Nov 13, 2008, 07:52 AM // 07:52   #69
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Quote:
Originally Posted by whodaman View Post
-Invent a new (elite) dungeon. You can only enter if you have koabd title. Each rank gives you the ability to progress 1 floor down. Some rewards for quests and drops cannot be found anywhere else in the game.
what a HORRIBLE idea. the point of GW is to not promote grinding..
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Old Nov 13, 2008, 08:04 AM // 08:04   #70
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Quote:
Originally Posted by germanturkey View Post
what a HORRIBLE idea. the point of GW is to not promote grinding..

yeah


well what I would like is some new pvp map or game.

kinda like AB and aspeenwood I like those kind of place, but the lack of player kinda suck :S
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Old Nov 13, 2008, 08:10 AM // 08:10   #71
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Quote:
Originally Posted by MisterB View Post
I intend to wait and see what happens. I do not anticipate anything quoted above to come to pass.
I don't anticipate anything besides massive server lag to occur whenever they decided to release this update.
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Old Nov 13, 2008, 08:13 AM // 08:13   #72
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An actual update would be nice ?! I'll have to see the changes before I can fully comment on them tbh ..

Long live good 'ol sceptic me !
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Old Nov 13, 2008, 08:25 AM // 08:25   #73
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Quote:
Originally Posted by MisterB View Post
I intend to wait and see what happens. I do not anticipate anything quoted above to come to pass.


(its fake, ffs)
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Old Nov 13, 2008, 08:27 AM // 08:27   #74
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I have a feeling the update will start with people saying "WTF!!!" followed by a post after post of those liking the nerfs and those that don't.

"You'll see, I'll show ya!!" - The Joker
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Old Nov 13, 2008, 08:30 AM // 08:30   #75
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What I would like to see


1. Survivor reset button for characters made before titles were invented.

2. While I don't mind grinding for titles, Kurzick/Luxon is a bit ridiculous. Cut points for every level including Savior in half. Or, increase faction gains in AB and Vanquishing.

3. Have alot of enemies and bosses in Hard Mode (and even normal mode) buffed, game has gotten way to easy over the years because of skilless people QQ'ing. That being said, there is an exception...

4. Mallyx the Unyielding needs a nerf. Massive melee damage, skills that make enchants/conditions/hexes/stances useless and detrimental in your party, (which in turn makes alot of classes useless,) Spirits that make everything else useless, and a mini army to add insult to injury. I don't think there is a viable tactic against him that doesn't involve a glitch or exploit.

5. Remove the Halloween decorations. Now....

6. A complete reworking of the Paragon class to where skills scale not only with attributes, but with max party size, how many people you have within earshot, and number/level of enemies in the zone. This could and would solve alot of problems, given that Paragons in almost every situation are either frighteningly overpowered or laughably underpowered. It's rare when a Paragon doesn't fit into one of those categories in any given circumstance.

7. I would cry happy tears if this was an update note:
"Heroes have been removed from the game, henchmen have had their skill bars significantly improved in all Level 20 areas."

I also find it amusing all these people that want crap like 7 heroes, pathetically easy title gains, and QQ saying "Oh, this game was supposed to be without grind."

No, it was never said this game would be without grind. What was originally said, especially since this game originally focused on PvP and balance, was that grind would NOT be a necessity to perform well in PvP and higher PvE.

And Anet has delivered on that promise. There is no "sword of wtfpawn" with absurd stats that give you an advantage that skill and tactics can't overcome, PvP characters can be created with any skills/armor/runes/etc you want assuming you have unlocked them, which isn't that hard or long to do.

And PvE chars can usually be competent in any area, assuming the following:
1. The player has some amount of skill, intelligence.
2. You have the max armor for your class, some runes, and a decent weapon. And that you are level 20.

The second on that list does not take long at all and is not hard to acheive, especially compared to any other online RPG.

Titles are not a requirement. You can play and do alot of things in GW without ever maxing a title. Going for any title, including a grind title, is your own choice. Tiles are one of two things:
1. Accomplishments showing you performed something that is not absurdly easy to do
2. Things to show that you grinded for something, that you spent the time and effort.

Last edited by MikeThePsycho; Nov 13, 2008 at 08:33 AM // 08:33..
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Old Nov 13, 2008, 08:49 AM // 08:49   #76
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xunlai market...thats wishful thinking.
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Old Nov 13, 2008, 09:31 AM // 09:31   #77
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*crosses fingers*
GW2 release date.


As a PvE player - I want new areas.
And since we are not getting this in GW1 - GW2 is the only thing that would really blow my socks off!
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Old Nov 13, 2008, 09:52 AM // 09:52   #78
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Just hoping for my points, and maybe some lucky drops out of the zchest.
__________________
I like pizza.
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Old Nov 13, 2008, 09:54 AM // 09:54   #79
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Quote:
Originally Posted by zwei2stein View Post

(its fake, ffs)
I lol'd ..

12 Chars
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Old Nov 13, 2008, 09:58 AM // 09:58   #80
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Quote:
Originally Posted by Hollow Gein View Post
I have a feeling the update will start with people saying "WTF!!!" followed by a post after post of those liking the nerfs and those that don't.

"You'll see, I'll show ya!!" - The Joker
This is why we have forums isn't it? To discuss the merits/pitfalls of all things GW.
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